00001 /////////////////////////////////////////////////////////////////////////////// 00002 /// @file deSound_priv.hpp 00003 /// 00004 /// @brief Private header for deSound 00005 /// 00006 /// @author paradoxnj 00007 /// 00008 /// This file is the intellectual property of Novus Delta, LLC.. Usage of the 00009 /// contents of this file is subject to the Destiny3D Member License which 00010 /// can be found at http://www.destiny3d.com. Any other usage is prohibited. 00011 /// 00012 /// This file is distributed "AS IS" without warranty of any kind. Novus 00013 /// Delta, LLC. does not guarantee the fitness of the contents of this file 00014 /// for any particular purpose. 00015 /// 00016 /// Copyright (C) 2001-2003 Novus Delta, LLC. All Rights Reserved. 00017 /// 00018 /// <hr> 00019 /// Change History 00020 /// <hr> 00021 /// 00022 /// @date Jan 2002 00023 /// @author paradoxnj 00024 /// @remarks Creation 00025 /// 00026 /////////////////////////////////////////////////////////////////////////////// 00027 00028 #ifndef DESOUND_PRIV_HPP 00029 #define DESOUND_PRIV_HPP 00030 00031 #include "deSound.hpp" 00032 #include "deResource_Helper.hpp" 00033 00034 class deSoundData : public deResourceBase, public IdeSoundData 00035 { 00036 protected: 00037 deSoundData() : deResourceBase() {} 00038 deSoundData(const char * filename) : deResourceBase(filename) {} 00039 virtual ~deSoundData() {} 00040 00041 public: 00042 static int SoundDataInterfaceID; 00043 }; 00044 00045 #endif
1.3-rc3